We ran Quake II RTX on a GeForce RTX 2080 Ti card, and here is how briskly it was

On June sixth you’ll lastly be capable of get Nvidia’s remastered Quake II RTX model for free. And if you happen to’re questioning simply how briskly the sport runs, we simply discovered within the oldest-school method doable.

First, to catch you up, Nvidia has taken iD’s basic 1997-vintage shooter Quake II and lovingly up to date it with a totally path-traced renderer. Whilst you would possibly dismiss that as “simply one other recreation with hybrid ray tracing” assist, that is rather more than that. At this juncture of ray tracing {hardware} efficiency, most video games use ray tracing sparingly and mix it with conventional raster strategies.

Nvidia’s Quake II RTX remaster, nonetheless, renders everything by bodily tracing gentle rays to create the scene. Such an enterprise with a contemporary recreation’s complexity isn’t doable, however 1997’s Quake II places it inside attain.

Nvidia gave us an opportunity to play with a near-release model of Quake II RTX throughout Computex, so we determined to see how shut in constancy the RTX model was.

Replace: The ultimate model appears to have modified the demo file title proven within the video, however we simply examined it on the free model Nvidia launched this morning (download it here). Learn on for the right data.

Memories: Going method, method again to Quake II

Once we discuss Quake II, we’re speaking old-school PC gaming, and old-school graphics. In 1997, Matrox was nonetheless within the recreation, AMD hadn’t but purchased ATI, and even Nvidia’s GeForce didn’t exist but (its card on the time was the Riva 128). In actual fact, dozens of graphics corporations had been nonetheless competing on the time.

As if to show how the world is on a time loop, everybody was quaking of their boots in concern of Intel’s upcoming discrete graphics card, the i740 utilizing the AGP interface. The standard knowledge amongst buyers, know-how analysts, and press was that Intel may do no unsuitable and would quickly take over the discrete graphics market.

In 1997, although, PC players all wished 3Dfx’s Voodoo card (the Voodoo2 card would come out a yr after Quake II).

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